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Powerdrome
Publisher: Zoo Digital
Platform: Windows Me, Windows XP
Studio: Zoo Digital
Release date: 29th July, 2005
Label: Zoo Digital
Media: Video Game
Game Description:
Powerdrome features futuristic racing in its purest, most distilled form: no weapons, no gimmicks - nothing but raw-power versus sublime control. A game that rewards those gamers with real skill, but even the losers will be left gasping for more. Into this intense racing formula are thrown 12 heroic riders, risking all on the Powerdrome hypersonic racing circuit - the Galaxy's ultimate rush. Pushed by ramjet engines to impossible speeds, they ride the knife-edge between victory and oblivion. Powerdrome, an ultra-high speed racing sport of the future – currently in development for the PS2 and Xbox by Argonaut's Sheffield studio. With Powerdrome the creators have designed the ultimate future-racing experience. Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world. The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome and despairs of the lack of distinctiveness in recent future-racing titles. Powerdrome's designers have achieved a totally unique format by rigorously applying their focus on delivering a totally compelling driving experience. The team tackled this by not just developing the vehicle handling but on creating unique player-feedback mechanisms. The Sheffield based studio has developed their own technology, centred round a multi-player engine – making the product ready for Xbox Live and PS2 online play. Set in the near future, speed heads will be able to take control of one of a selection of bizarre characters and pilot a 'blade', a jet-engined, anti-gravity bike, around tracks designed to rattle nerves and brain alike. The ultimate goal is to master both the blade and 24 different circuits at break-neck speed across exotic locations such as a partially terra-formed planet and a sub-tropical jungle in a distant part of the galaxy. It's the sheer speed of the game that will take the player's breath away. Becoming adept at flying a blade will require more than just beginner's luck. A unique feature is the way the player character conveys the motion of the vehicle on screen to give even more feedback than previously achieved in any other game. Characters react to every scrape, crash and event on the track, heightening the experience and hooking the player into the action as if they were actually on the blade themselves. Powerdrome is fully multiplayer compatible and makes the most of both Xbox Live! and PS2 online play. Up to eight speed junkies can create their own grueling races and tournaments. Powerdrome is a game that rewards those gamers with real skill but even the losers will be left gasping for more.